Shadowsun Oblivion's Countess
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Neji-saan!
Joined: Sept 2006 Gender: Female  Posts: 89 Location: 3rd ring, BDR, Saturn, 666 Karma: 666 |  | List of Races « Thread Started on Jun 1, 2007, 3:42pm » | |
Well, I thought it would be helpful if you knew what races you could be. Well, it's comin right at you! I am also including morph diseases like werewolves and vampiras. Woo!
Humaniods
Demonic Elves. Misnomad. They are not demonic, they are not elves. Lean, and usually solem/travels alone. Wears dark colors. Keeps to self. Misteries. Has same powers as humans, but all have green/red/yellow eyes, light skin, and black/blond hair. High intelegince. May or may not have magic powers. All usually/mostly rides a mount, raely seen without one when entering a city. Usually fortell things llike some darkness is coming to kill us all, etc
Humans/Humes: Varied, often galliant and brave, easily adapts, never evolves, quick changing
Dwarves: Hearty, strong, sturdy, up to waist. Lives in cold areas. Males wear alot of facial hair. Very proud.
Gnomes: Crafty, around knee height, also lives around cold areas, major mechanics, exremely creative, one of the most efficiant mechanics
Elves-
Common and Dynasion: Same race, different name definitions, shy and timid, lanky, smallest pointed ears of the elves
Night Elf: Immmortal almost, tall, around meter long ears, deeply connected to nature, usually don't lie, sence of loyalty and bravery, female are the only ones with a wide rang of emotions, males not so flurtish, sexists perferring females as guards due to their mobility
Forest Elves: All female, gather in groups, territoriel, rouge-like, work simlaer to a wolf pack that can move through trees like squirls, offened by claiming claimed territory
Arctic Elves: Also can be classified as gnomes, up to waist height but formed like perfect humans (not like migits), sence of exreme justice, loves to be airborn, usually takes spot as police, also specialized in flying mechanics
Blood Elves: Created when a large group of Dynasion/Common elves had the live and magic sucked out of them by demons, came back with higher powers, vengefull, dainty
Orcs and Ogers-
Tribalist Orcs: Very clan like, not as bashful. Very interested in seers and the liking. Modest and have a sence of right, not so savage
Westaxe Orcs: Savage, specialized in blood enraging, usually teams with witchdocter trolls, and pretty killer
Rock Ogers: Dimwitted and short tempered. Live in mountains, eat certain minirels when food is at lacking
Selra Ogers: Smart, 2 headed, and not as fast witted as other races, usually picked to guard anything
Trolls-
Santana Trolls: Exremely appealing trolls, high intelegences, but go back on tribal ways (Along wih accents and reasonings like, "Why you must tie shoes? Shoes pointless. Least sew tem shut." in a jamacan accent), think straight forward and fool around
Tintel Trolls: Witchocter trolls. Usually can become witch docters, blood ragers, wildern priests, and the likes.nCan be pretty savage, and always positive.
Ice Trolls: Live mostly in arctic. Participates in the hunt. Lives in gangs.
Animalistics:
Taurens: Highly tribal. Peace between night elves and taurens due to teh fact both are connected deeply with nature. Has the same classess and beliefs as elves. Righteuos and proud. Basically bulls and cows walking upright. Have light colors, even cow spots.
Minotaurs: Tunneling and laberythers, they are well maze/mansion arctitexures. Look like Taurens, but are darkly colored. Exelent guardians.
Lionels: Dark colored people with short blue/black lion fur and features. Gray, Light blue, and white manes, lion heads, and wear just enough not to be considered naked. Use polearms. Speak rarely, can strive to fufil a goal. Usually a folower/guardians. Simaler to Minotaurs.
Spirituals
Spyrs: Literally from Hel. Demonic, but not demons. Evil spirits that can take certain forms. Usually takes forms of healthy and not ground build humans, different elves
Dire Wolves: Demonic/Demon Wolves, intelegent to act like humans, can take several forms, able to form blood pacts.
Vampires: Can spread Vampirism Minulatas by self sacrifice or multiple self sacrifices of blood, cannot be forced to do so but only out of pure want. Have the same social status as humans. Do not only need to drink blood to survive, but known for vegitariesm. Usually do not form evil plans. Sarcastic.
Werisism: Advance druids who perminently become shape shifters. Only applies to taurens and night elves.
Beastral:
Anthropedics: Anthros. Animals in a human forms. Usually have animal-liek traits.
Gnolls: Dog-like, usually perfers single ball flails. Tribal, and can be troublesom.
Lizrels: Large reptiels that can stand and run. Around the size of a human, doesn't have legs so it is simaler to being half snake half lizard, usually reddish colors, have a code of laungage as hissing and spitting.
Mounts and large travel companions
Sacata: Large bugs, size of horses. Long legs tat are like curved blades. Good for mounts. Can carry things twice their size.
Warp Diseases:
Vampirism - Minulatas: Lasts 60 years. Easily spread. Can be renued by drinking vampire bloods. Only Common/Dynasion Elves, Demonic Elves, Humans, and Foresr Elves can catch this disease, otherwise the blood is lethal or to no avail. Victums must drink blood.
Werewolf - Minulatas: Lasts untill cured. Spread by rabied Werewolved formed people. Only can spread to orcs, elves, humans, and the like. Bitten taurens will only act like a regular wolf bite. Only tranphorms at night. Some cases under full moons. Moonlight must touch skin, people covered in clothes and unexposed will not tranphorm, but some cases only the sight of a true moon. can trigger the hormones.
Vamirism - Lecrtusul: Like Vampisism - Minulatas, but sunlight wiill burn skin. Totaly warps minds. Lasts untill cured. Even cured people will still remain worped.
Any suggestions? I'll keep updating!
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